ShaderData preview is washed out in Material UI
Helper last edited by
On 28/06/2018 at 07:16, xxxxxxxx wrote:
Cinema 4D Version: R18
Platform: Windows ;
Language(s) : C++ ;
I have created a ShaderData plugin in which I use Output method to fill the preview.
The problem is that the shader preview appears very washed out in the Material UI.
In ShaderData plugin, the preview appears correctly because I have disabled Linear Workflow option from Project Settings, otherwise it's exactly the same.
How can I make the shader preview appeared correctly inside the Material UI as well. Is tehre any filter that I can disable via code ?