ShaderData preview is washed out in Material UI

  • On 28/06/2018 at 07:16, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   R18 
    Platform:   Windows  ;   
    Language(s) :     C++  ;


    I have created a ShaderData plugin in which I use Output method to fill the preview.
    The problem is that the shader preview appears very washed out in the Material UI.
    In ShaderData plugin, the preview appears correctly because I have disabled Linear Workflow option from Project Settings, otherwise it's exactly the same.
    How can I make the shader preview appeared correctly inside the Material UI as well. Is tehre any filter that I can disable via code ?

    Thank you.

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