On 25/06/2018 at 07:06, xxxxxxxx wrote:
I need to iterate through a large number of ngons and delete all points that live on straight edges of each ngon.
Is there away to delete points based on angle? and only keep points that connect two edges at an angle different than 180 or 0 degrees.
I've been googling and searching here but not finding anything on the topic for c4d.
The picture describes the situation on one ngon. The selected points should be deleted. Obviously I've manually selected these pionts for illustration purposes.
Any help much appreciated ;)