On 24/06/2018 at 08:29, xxxxxxxx wrote:
Cinema 4D Version:
I right now am setting up a car rig. and there are always problems with the memory node in xpresso, as it is dependent on the framerate in the editor.
It fluctuates a lot.
I need to calculate speed and acceleration.
I was wondering, If there is a posibility to read out the values of an animated value (f.e. Userdata) by frame or time.
then I could read the value for the actual frame and the frame before and should get stable values.
Unfortunately my python skills are not exceptional good (that means they are quite bad :)
maybe someone could give me a hint or a code snipped. that would be very appreciated.
thanks a lot