On 05/05/2018 at 15:49, xxxxxxxx wrote:
I just finished my first plugin! To celebrate I thought I'd share it with a community that could tear it apart and make it better I call it: Raycaster
It's an ObjectData plugin that generates a spline segment that interacts with objects in the scene. It can be used to visualize simple rays as in this example:
The link above includes an example scene. The calculations for the rays slow down with high polygon objects or when there are dozens of rays being cast but I'm pretty pleased with the performance overall.
Let me know what you think!
On 07/05/2018 at 04:40, xxxxxxxx wrote:
congratulations to your first plugin.
I can already imagine quite a bunch of use-cases.