On 02/05/2018 at 12:47, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R19
Platform: Windows ; Mac ; Mac OSX ;
Language(s) :
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H!
Is it safe to do this...?
PolygonObject* polygon = PolygonObject::Alloc( pointCount, polygonCount );
// Fill polygon
BaseObject* baseObject = static_cast<BaseObject *>( polygon );
BaseObject::Free( baseObject );