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On 04/03/2003 at 10:55, xxxxxxxx wrote:
Cinema 4D Version: 8.012
Platform: Mac OSX ;
Language(s) : C++ ;
Trying to find the Phong angle limit on a poly model. Is it available to the SDK?
I'm trying this from what I can decipher from the SDK help:
BaseTag* thePhongTag = inNode->GetTag( Tphong ); thePhongAngle = thePhongTag->GetData().GetLong( 0 );
doesn't seem to return anything, so I must be doing something wrong.