On 23/04/2018 at 01:47, xxxxxxxx wrote:
Cinema 4D Version: R18
Platform: Windows ;
Language(s) : C++ ;
In a custom thread, I call SpecialEventAdd(id, p1, p2) and I have a dialog that is supposed to process this event.
The problem is that for some reason CheckCoreMessage returns false even thought the event has not been already processed.
What can I do to properly handle the special event ?