H2 run a command plugin from a object plugin?
On 14/04/2018 at 00:43, xxxxxxxx wrote:
I have an object plugin (a generator) from which I want to start a command plugin.
CallCommand(command plugin Id) in the generator of course does not work.
What can I do to start a command plugin from a generator?
Or is that not possible from the generator due that it is threaded?
On 14/04/2018 at 01:39, xxxxxxxx wrote:
Use the SpecialEventAdd() function, this will result in a CoreMessage, which you could capture in a MessageData, which then performs the CallCommand to your CommandData
Note that this isn't a synchronized event. Whenever the coremessage is picked up, the action will be done. Not necessarily right at the moment you send out the SpecialEventAdd.
On 14/04/2018 at 02:27, xxxxxxxx wrote:
Thanks, I will give it a try.
Edit: And it works great!
On 17/04/2018 at 00:28, xxxxxxxx wrote: