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On 04/03/2003 at 07:28, xxxxxxxx wrote:
Cinema 4D Version: 8.012
Platform: Windows ;
Language(s) : C++ ;
Let's say I've created a skeleton with soft IK and have animated a walk cycle from frames 0 to 30 (by just animating the tip goals and root goals).
Now, let's say I want to dump the rotational values of each and every bone for every frame to a file.
Where would I begin looking? I'm still quite a newbie at plugin-developement, but I thought this would be somewhat interesting if I would want to get animation data over to a game-engine or something :).