THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 03/03/2003 at 16:36, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.012
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;
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As the user changes a parameter and holds down the shift key I would like to cause the change in value to be 500% greater than normal. The idea is that I want to take the delta change ( I can only evaluate for that within the SetDParameter where I can access the new value and the old value ) and scale it ( or run some arbitrary function on it ) and set the parameter value to the newly created value by the amazing and wonderful widget function. I thought originally that I could set the parameter value in the container in the SetDParameter. Then I realized that the const GeData is what C4D uses to set the parameter to after it leaves the function. Since it is a const I cannot change what the current value will be in SetDParameter. Need info please.
bt