Shader not updating in material

  • On 23/03/2018 at 10:38, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   R18.057 
    Platform:   Windows  ;   
    Language(s) :     C++  ;  XPRESSO  ;  PYTHON  ;

    Hello PluginCafe,

    I have a weird problem when I am using my shader in a material.
    I have a time-dependent shader which should recalculate/update on every frame. When I am using my shader in a Displacer everything works fine, and the shader is updated properly. However, when I use the shader in an actual material, it does not get updated at all.

    Does anybody now the reason for this?


  • On 26/03/2018 at 02:03, xxxxxxxx wrote:

    Hello Florian,

    can you please be a bit more specific? What do you mean, with "updated properly" and "not updating at all"? During rendering? In the viewport?
    In case of the viewport, is there a difference, when setting the "Animate Preview" checkbox on the "Editor" tab of the material?

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