How to catch Double-Click in objects manager?



  • On 19/03/2018 at 11:21, xxxxxxxx wrote:

    Hello plugincafe :)

    I would like to perform some operations after double-clicking on the plugin in C4D's Objects Manager.
    Few months ago, I found a way to accomplish this task and successfully tested it but unfortunately I didn't save it in my final plugin.



  • On 19/03/2018 at 13:17, xxxxxxxx wrote:

    Figured it out.
    I simply had to check it via MSG_EDIT



  • On 19/03/2018 at 13:19, xxxxxxxx wrote:

    But I found this info in C++ docs. Seems like it's missing for python but it's working in the code.



  • On 20/03/2018 at 10:37, xxxxxxxx wrote:

    Hi,

    thanks for pointing out this gap in the Python docs. Should be fixed with the next docs release.


Log in to reply