How to catch Double-Click in objects manager?
On 19/03/2018 at 11:21, xxxxxxxx wrote:
Hello plugincafe :)
I would like to perform some operations after double-clicking on the plugin in C4D's Objects Manager.
Few months ago, I found a way to accomplish this task and successfully tested it but unfortunately I didn't save it in my final plugin.
On 19/03/2018 at 13:17, xxxxxxxx wrote:
Figured it out.
I simply had to check it via MSG_EDIT
On 19/03/2018 at 13:19, xxxxxxxx wrote:
But I found this info in C++ docs. Seems like it's missing for python but it's working in the code.
On 20/03/2018 at 10:37, xxxxxxxx wrote:
thanks for pointing out this gap in the Python docs. Should be fixed with the next docs release.