Using multiple paths in C4D_PLUGINS_DIR

On 15/03/2018 at 07:23, xxxxxxxx wrote:

Hi there!

I am having trouble using two directories seperated by a semicolon in the plugins environment variable.
.cdl64 files will load, but .pyp files won't.

I saw a forum post from six months ago where someone confirmed there was a known issue with that in R18. Is that still the case or am I doing something wrong?

Does anyone know of a workaround like loading plugins at runtime?

Thanks everyone!

On 15/03/2018 at 07:30, xxxxxxxx wrote:

I just realized the bug was fixed with the R19 SP2 and I was one update behind.
Feel free to ignore this topic 🙂