Updating a shader

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 02/03/2003 at 13:18, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.012 
Platform:    Mac  ;  
Language(s) :   C.O.F.F.E.E  ;

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Why isn't my shader updating the sphere preview on the dialog? This is my EditData routine:

  
MyChannel::EditData(settings)  
{  
  
     dialog = new(MyDialog);  
       
     dialog->START_TIME_VAR=     settings->GetData(0);  
     dialog->END_TIME_VAR=     settings->GetData(1);  
     dialog->START_COLOR_VAR=settings->GetData(2);  
     dialog->END_COLOR_VAR=     settings->GetData(3);  
     dialog->FREQUENCY_VAR=     settings->GetData(4);  
     dialog->TYPE_VAR=          settings->GetData(5);       
  
     dialog->Open(FALSE,-1,-1);  
  
     settings->SetData(0,dialog->START_TIME_VAR);  
     settings->SetData(1,dialog->END_TIME_VAR);  
     settings->SetData(2,dialog->START_COLOR_VAR);  
     settings->SetData(3,dialog->END_COLOR_VAR);  
     settings->SetData(4,dialog->FREQUENCY_VAR);  
     settings->SetData(5,dialog->TYPE_VAR);  
  
     return TRUE;  
}  

Shouldn't it update if I return TRUE?
Thank you very much in advance.

Rui Batista

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 05/03/2003 at 00:10, xxxxxxxx wrote:

Confirmed and reported.