Updating a shader



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 02/03/2003 at 13:18, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.012 
    Platform:    Mac  ;  
    Language(s) :   C.O.F.F.E.E  ;

    ---------
    Why isn't my shader updating the sphere preview on the dialog? This is my EditData routine:

      
    MyChannel::EditData(settings)  
    {  
      
         dialog = new(MyDialog);  
           
         dialog->START_TIME_VAR=     settings->GetData(0);  
         dialog->END_TIME_VAR=     settings->GetData(1);  
         dialog->START_COLOR_VAR=settings->GetData(2);  
         dialog->END_COLOR_VAR=     settings->GetData(3);  
         dialog->FREQUENCY_VAR=     settings->GetData(4);  
         dialog->TYPE_VAR=          settings->GetData(5);       
      
         dialog->Open(FALSE,-1,-1);  
      
         settings->SetData(0,dialog->START_TIME_VAR);  
         settings->SetData(1,dialog->END_TIME_VAR);  
         settings->SetData(2,dialog->START_COLOR_VAR);  
         settings->SetData(3,dialog->END_COLOR_VAR);  
         settings->SetData(4,dialog->FREQUENCY_VAR);  
         settings->SetData(5,dialog->TYPE_VAR);  
      
         return TRUE;  
    }  
    

    Shouldn't it update if I return TRUE?
    Thank you very much in advance.

    Rui Batista



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 05/03/2003 at 00:10, xxxxxxxx wrote:

    Confirmed and reported.


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