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On 24/02/2018 at 00:45, xxxxxxxx wrote:
User Information: Cinema 4D Version: R18 Platform: Windows ; Language(s) : C++ ;
--------- Hi all,
I'm trying to do something rather simple, disable the reflection channel on a material.
I've tried both of these
newMat->SetChannelState(CHANNEL_REFLECTION, false); newMat->SetParameter(MATERIAL_USE_REFLECTION, false, DESCFLAGS_SET_0);
Neither have any effect, however they both work flawlessly in the Python console within c4d. I'm not having issues setting any other channel, just the reflection channel
On 26/02/2018 at 09:35, xxxxxxxx wrote:
Hi,
in which context are you trying to do this? Is it a script? Or a scene importer? Or something completely different? If it's in a SceneLoaderData, you probably have to set REFLECTION_LAYER_IMPORTED. See here the Material manual. Or this blog post about Cinema 4D R16 Reflectance channel's API.
On 26/02/2018 at 22:53, xxxxxxxx wrote:
Blah I somehow missed that while skimming through the material manual. It is a SceneLoaderData plugin and that absolutely did the trick, thank you Andreas!
my code for reference
newMat->SetChannelState(CHANNEL_REFLECTION, false); newMat->GetDataInstance()->SetBool(REFLECTION_LAYER_IMPORTED, true);