On 11/02/2018 at 05:37, xxxxxxxx wrote:
Hi everybody, I'm trying to add an ease-in expression to a rig. I'm not really a math guy, so I'm referencing Penner's equation and in particular this doc: http://upshots.org/actionscript/jsas-understanding-easing.
My code for testing looks like this so far:
import c4d, math #Welcome to the world of Python start = 10 #start pos end = 300 #end pos d = 50 #duration def easein(t,d) : ratio = t/d print "ratio: ",ratio return math.pow(ratio,5) def main() : t = doc.GetTime().GetFrame(doc.GetFps()) #current frame factor = easein(t,d) out_pos = start + (end-start) * factor print "t: ", t print "d: ", d print "factor: ", factor print "out pos: ", out_pos
but the result of (t/d) is always 0.0. I guess is something with the values type but I can't figure it out.
What am I doing wrong?
Thanks for any advice or help!
On 12/02/2018 at 01:49, xxxxxxxx wrote:
you are calculating the ratio as an integer division. Simple solution, either make d a float value (d = 50.0) or force the division to be calculated with floating point (ration = float(t) / float(d)).
Here's some information on Floating Point Arithmetic in the Python docs.
Please also note, Cinema 4D use a 2.7.x implementation of Python. There is a change in behavior of integer division compared to Python 3.x, see for example here.
On 12/02/2018 at 12:21, xxxxxxxx wrote:
Ahh, that makes sense. Thanks for the help!