Manage points handle for object modifier

  • On 26/01/2018 at 13:06, xxxxxxxx wrote:


    I would like to draw some polygons in wireframe mode in the Draw method of a plugins.ObjectData (especially a modifier object), and manage to move the drawn points like in the FFD Object or the Bezier Object.

    Do I have to create one handle per point or is there a other way than the handles ?


  • On 29/01/2018 at 02:36, xxxxxxxx wrote:

    Hi Cesar, thanks for writing us.

    With reference to your request, it's relevant to register your ObjectData with both OBJECT_POiNTOBJECT and OBJECT_MODIFIER. This will give you the chance to cast your GeListNode to PointObject (in ObjectData::Init) and the BaseObject to a PointObject in (ObjectData::Draw and ObjectData::ModifyObject).

    A direct application of this approach is shown in the LatticePlane modifier published on our GitHub repo.

    Let me know if any further support is needed.

    Best, Riccardo

  • On 29/01/2018 at 12:08, xxxxxxxx wrote:

    Thanks, it works like a charm.

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