[SOLVED]TreeView Drawing Cycle to cell/GeUserArea
On 10/01/2018 at 00:39, xxxxxxxx wrote:
Cinema 4D Version: R19
Platform: Windows ;
Language(s) : C++ ;
Is it somehow possible to draw other GUI elements, in my case a cycle to individual TreeView cells?
If I remember right, drawinfos frame is a GeUserArea.
So, is it at least possible to draw some GUI elements to this area?
On 10/01/2018 at 04:23, xxxxxxxx wrote:
It is possible to draw a cell user area from TreeViewFunctions.DrawCell() but only within its boundaries. I believe that a cycle is bigger than a cell.
Also GeUserArea does not provide any function to draw GUI elements.
A solution is to open a popup menu with c4d.gui.ShowPopupDialog() at cell's position.
On 10/01/2018 at 08:22, xxxxxxxx wrote:
Hi Yannick, thank you for the reply.
This solution also came into my mind as an alternative.
So I will try it.