[SOLVED]TreeView Drawing Cycle to cell/GeUserArea



  • On 10/01/2018 at 00:39, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   R19 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

    ---------
    Hi there!

    Is it somehow possible to draw other GUI elements, in my case a cycle to individual TreeView cells?
    If I remember right, drawinfos frame is a GeUserArea. 
    So, is it at least possible to draw some GUI elements to this area?



  • On 10/01/2018 at 04:23, xxxxxxxx wrote:

    Hi,

    It is possible to draw a cell user area from TreeViewFunctions.DrawCell() but only within its boundaries. I believe that a cycle is bigger than a cell.
    Also GeUserArea does not provide any function to draw GUI elements.

    A solution is to open a popup menu with c4d.gui.ShowPopupDialog() at cell's position.



  • On 10/01/2018 at 08:22, xxxxxxxx wrote:

    Hi Yannick, thank you for the reply.
    This solution also came into my mind as an alternative.

    So I will try it.

    Thanks!


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