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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 23/02/2003 at 07:49, xxxxxxxx wrote:
User Information: Cinema 4D Version: 8.012 Platform: Language(s) : C.O.F.F.E.E ;
--------- Can anyone tell me what is the correct way of drawing help lines for tool plugins. For my problem is: I move points, so i have to redraw the views each iteration in my mouse-drag loop. If i use XOR-Lines, they flicker terribly. If i use the drawing member function of the Tool Class, it looks like this.
somewhere in MouseInput(..) : .. b_draw = TRUE; DrawViews(....) b_draw = FALSE; .. and Draw(..) { if(b_draw) { bd->Line2d(..) .... } }
The problem here is that i can't determine what view i am actually working in. e.g if the window is split up in 4 views, my help lines are drawn in each of them. Thanks in advance Michael
On 24/02/2003 at 07:32, xxxxxxxx wrote:
Use doc->GetActiveBaseDraw()
badtooth
On 26/02/2003 at 11:49, xxxxxxxx wrote:
this is exactly what i was looking for. thank you. Michael