Custom number of parameters for ObjectData plugin

  • On 16/11/2017 at 07:47, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   19 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

    I would like to give my user the flexibility to add an indefinite number of parameters that modify the generation of the plugin object.

    the basic idea is this: each parameter type returns some value between 0.0 and 1.0. That value is determined by some internal calculation and other sub-parameters that the user can control (eg type, strength, direction, etc).

    any idea on how to do this?

    Best, aa

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