Tiny Bug in Documentation for "NodeData.InitAttr"

On 09/11/2017 at 23:59, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   19 
Platform:   Windows  ;  Mac  ;  Mac OSX  ; 
Language(s) :       PYTHON  ;

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https://developers.maxon.net/docs/Cinema4DPythonSDK/html/modules/c4d.plugins/BaseData/NodeData/index.html#NodeData.InitAttr

    
    
    import c4d
    
    def Init(self, node) :
      self.InitAttr(op, float, [c4d.PY_TUBEOBJECT_RAD])
      self.InitAttr(op, float, [c4d.PY_TUBEOBJECT_IRADX])
    
      node[c4d.PY_TUBEOBJECT_RAD]= 200.0
      node[c4d.PY_TUBEOBJECT_IRADX] = 50.0

Looks like a variable name mix up: node vs. op

On 10/11/2017 at 02:26, xxxxxxxx wrote:

Hi,

Thanks for reporting this issue in NodeData.InitAttr() code snippet. It will be fixed.