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On 19/02/2003 at 12:20, xxxxxxxx wrote:
Cinema 4D Version: 8.012
Language(s) : C.O.F.F.E.E ;
Is there a command in COFFEE to retrieve the normal of a polygon, or do i have to manually calculate it?
On 19/02/2003 at 13:08, xxxxxxxx wrote:
ok, don't worry, in the end i just did it by math (vcross points a to c and b to d where d=c if it's a tri).