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On 18/02/2003 at 09:35, xxxxxxxx wrote:
Cinema 4D Version: 8.012
Platform: Windows ;
Language(s) : C++ ;
I'm back... :)
How do you create a PolygonSelection tag for an object that includes all of its polygon (like SelectAll)? I know that this may seem strange, but this is preparation for calling "Connect" on all of the objects - want to retain the original '.obj' groups.
While I'm asking, why is it that when "Connect" is called on a multi-selection of objects, only two of the Texture tags are added to the new composite object? I've tried this when only three materials (and three Texture tags) were available and when there were many more, all properly referenced.