On 28/09/2017 at 09:38, xxxxxxxx wrote:
User Information:
Cinema 4D Version: r18
Platform: Windows ;
Language(s) : C++ ;
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Hi, while painfully updating my plugin i come along various problems, one of them is the multiplication of a vector with a matrix, which i previously did like this:
vPosition*splineObj->GetMg()
How do i do this now?
cheers,
Ello
edit: uh oh... found it.. can only be multiplied from the right