Dot .. and other questions / updating to r18
On 28/09/2017 at 09:38, xxxxxxxx wrote:
Cinema 4D Version: r18
Platform: Windows ;
Language(s) : C++ ;
Hi, while painfully updating my plugin i come along various problems, one of them is the multiplication of a vector with a matrix, which i previously did like this:
How do i do this now?
edit: uh oh... found it.. can only be multiplied from the right
On 28/09/2017 at 10:09, xxxxxxxx wrote:
As written here matrice can now only be multiplied with a vector from the right.
So that give us
splineObj->GetMg() * vPosition
On 28/09/2017 at 10:59, xxxxxxxx wrote:
On 29/09/2017 at 01:39, xxxxxxxx wrote:
you find information on how to use a Matrix also in the Matrix Manual.
On 29/09/2017 at 04:49, xxxxxxxx wrote:
yes, thank you... already managed to update everything to work. even under VS2017 btw.