On 24/09/2017 at 03:03, xxxxxxxx wrote:
Cinema 4D Version: R18
Platform: Windows ;
Language(s) : C++ ;
Every time I create an Xbitmap shader in a material, I get the "Open File" dialog to select an image.
This dialog shows to the last selected directory. How do I get that "Last Selected Directory" ?
Is there a way such as GeGetC4DPath(C4D_PATH_DESKTOP) or do I have to manually save the last-selected-directory in Preferences ?