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On 17/02/2003 at 21:55, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.012
Platform: Windows ;
Language(s) : C++ ;
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This one (or two ) has me stumped. How do I find a Texture Tag associated with a known object, by name? Currently, I'm just using BaseObject->GetTag(Ttexture, i) in a loop until it finds it (or not) using String == operator.
Then, how do I set the Texture Tag's "Selection" (formerly known as "Restrict to Selection") to a known String (which equals a PolygonSelection Tag)?
Thanks much,
Robert