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On 06/09/2017 at 02:46, xxxxxxxx wrote:
User Information: Cinema 4D Version: Platform: Language(s) :
--------- I have a tag plugin and I want to set the objects "Visible in Editor" using keyframes.
Here my code. A keyframe is set on frame 0, but the value for "Visible in Editor" is not correct (always On). What am I doing wrong?
track = CTrack::Alloc(op, DescID(ID_BASEOBJECT_VISIBILITY_EDITOR, DTYPE_LONG, 0)); if (track) { // Add track to op op->InsertTrackSorted(track); // Get track curve CCurve* curve = track->GetCurve(); if (curve!=nullptr) { CKey* key = curve->AddKey(BaseTime(0.0)); key->SetValue(curve, 1); //set to Off } }
-Pim
On 06/09/2017 at 02:52, xxxxxxxx wrote:
I already notice some "bugs" (key was not created) putting key at BaseTime(0.0). So this may be related.
I end up by creating a key then move his time at BaseTime(0.0)
On 06/09/2017 at 03:05, xxxxxxxx wrote:
Actually the keyframe is set, but the Visible in Editor value is not set correctly. Perhaps it is because Long - Float issue. Visible in Editor is an integer, but SetValue() expects a Float?
I did a test creating the keyframe at 1.0, but the result is the same (a value of 0 (On) is inserted in the key).
On 07/09/2017 at 01:26, xxxxxxxx wrote:
Hello,
to set the value of animation tracks that do not store Float values you can use SetGeData(). See the CKey Manual.
best wishes, Sebastian
On 07/09/2017 at 01:28, xxxxxxxx wrote:
Yes, that did the trick.
Thanks, Pim