On 04/09/2017 at 05:07, xxxxxxxx wrote:
Cinema 4D Version: R16
Platform: Windows ;
Language(s) : C++ ;
I've been reading examples etc but I'm wondering how I can clean and populate Cycle controls (I'm using CUSTOMGUI_CYCLEBUTTON) on runtime.
I have follow this article without problem https://c4dprogramming.wordpress.com/2013/05/10/the-cyclebutton-customgui/
But it is called on GetDDescription and I need to modify it from time to time.
Any tip on this?