On 02/09/2017 at 10:50, xxxxxxxx wrote:
I draw some polygon objects into viewport from ObjectData.Draw and have troubles with the overlapping of the objects. It seems that the objects are drawn from the foreground to the background of the scene, so the objects closer to the editorcam are overlapped by the objects with a larger distance. Ive tried to reverse the order of drawing, but it didnt fixed it. Flipping polygon normals didnt fixed it, too. Has anyone an idea?
Here 2 screenshots to illustrate the problem better.
Thx and Greetings