THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 16/02/2003 at 10:09, xxxxxxxx wrote:
Cinema 4D Version: 8.012
Language(s) : C++ ;
I'm getting ready to open, parse, and display a Wavefront .obj file (I'd use LoadDocument() if 1. it didn't create a new document for each file (don't know how to merge yet) and 2. it retained the 'usemtl' names instead of calling each and every one "polygon selection").
For the first two parts there is code and I don't expect much trouble in creating the geometry, but what do I do with the texture vertices (VT)?
If there is an easier way that I have overlooked, don't hesitate to mention it.