On 23/08/2017 at 14:30, xxxxxxxx wrote:
I was wondering, how does C4D apply aerodynamics to a mesh, I was thinking maybe it creates some sort of vertex map which is then used to calculate force (per point?) if so, does this mean there's some way to access this map to visualise resistance areas in a mesh?
On 24/08/2017 at 08:49, xxxxxxxx wrote:
our Development Team has confirmed that Dynamics computes the force directly, without a vertex map (or anything similar) in-between. The force is computed per-vertex based on the relative velocity of the wind compared to the vertex, the surface (and orientation) of the neighboring polygons and the vertex mass. That said, no information ready to be visualized exists.
On 25/08/2017 at 06:26, xxxxxxxx wrote:
Thanks, I am wondering, if force is computed per vertex, would that not mean it is possible to generate a vertex map using that data? Or is this per vertex value hidden / not accessible?
On 28/08/2017 at 01:02, xxxxxxxx wrote:
I'm pretty sure that this data is internal to the dynamics solver, therefore not accessible.
On 28/08/2017 at 12:34, xxxxxxxx wrote:
aw, would have been great!
On 01/09/2017 at 00:48, xxxxxxxx wrote:
I confirm data are not accessible from public API.