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On 12/02/2003 at 22:39, xxxxxxxx wrote:
User Information: Cinema 4D Version: 8.012 Platform: Mac OSX ; Language(s) : C.O.F.F.E.E ;
--------- Can anyone help with how do i get the points of an object from it's poly selection? if i knew how to extract the points from a poly object got by object->GetPolygon(index); that would be enough.
On 13/02/2003 at 14:11, xxxxxxxx wrote:
I think you have to use GetPoint: pol = op->GetPolygon(poly); p1=op->GetPoint(pol->a); p2=op->GetPoint(pol->b); p3=op->GetPoint(pol->c); p4=op->GetPoint(pol->d); You have a three-point-poly if p3=p4