selection order and shift-select

On 25/06/2017 at 17:04, xxxxxxxx wrote:

Hello,

Silly question:
I'm trying to retrieve selected objects in order.  This normally works fine if they are picked individually, but if I shift-select a range in the Object Manager, the list is not in order.

  
selected = doc.GetActiveObjects(c4d.GETACTIVEOBJECTFLAGS_SELECTIONORDER)  

order in Object Manager, shift selected top-to-bottom:

Cube.7
Cube.6
Cube.5
Cube.4
Cube.3
Cube.2
Cube.1
Cube

order of selected list:

Cube.7
Cube.1
Cube.2
Cube.4
Cube.3
Cube.5
Cube.6
Cube

Seems to always get the first and last correct, but not the ones in between.

Hopefully I just missed something obvious. C4D R18.048

On 26/06/2017 at 09:15, xxxxxxxx wrote:

Hi,

welcome to the Plugin Café forums 🙂

I was able to reproduce the issue, it also occurs with rectangle selection. I need to investigate a bit further, why it's not working.

On 26/06/2017 at 17:51, xxxxxxxx wrote:

Thanks very much Andreas!

On 27/06/2017 at 06:00, xxxxxxxx wrote:

Hi Kevin,

I can confirm this is a bug. Unfortunately I can not give any estimates, when this will be fixed.

On 27/06/2017 at 06:33, xxxxxxxx wrote:

No worries, thanks for looking into it!

Would you have any tips on detecting a shift or box select, so I could re-order them from within my script?  The first and last seem consistent, so I could use those to bound my hierarchy search.