On 19/06/2017 at 10:41, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 18
Platform: Windows ; Mac ;
Language(s) : C++ ;
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Hi,
I'm trying to figure out how to hide a parameter in an object generator plugin, but I can't for the life of me figure out how to do this or how to get a pointer to some UI widget to hide one of it's children.
The whole plugin UI is created using description resources ".res, str..etc" files.
This makes cinema 4d create a UI based on these files, does c4d has another way of creating the UI the ordinary way ?
like creating a widget -> add child widgets -> set child widgets properties..etc ?
What I am trying to achieve is to show some parameters based on a selection in a tree widget and
to hide them if the tree widget doesn't have selection.
Thanks in advance.