On 02/06/2017 at 04:00, xxxxxxxx wrote:
Cinema 4D Version: R18
Platform: Windows ;
Language(s) : C++ ;
I was wondering if it is safe to convert all of my projects to VS 2015.
Right now I build with VS 2013.
Should I strictly follow the environment setup noted here ?
Trying to build R18 with VS2015, I get some strange errors such as:
program files (x86)\windows kits\10\include\10.0.10240.0\ucrt\corecrt_wstdio.h(481) : error C3861: 'typeof': identifier not found