On 28/04/2017 at 04:01, xxxxxxxx wrote:
Cinema 4D Version: 18
Platform: Windows ; Mac ;
Language(s) : C++ ;
in ObjectData::GetVirtualObjects() I can use the BUILDFLAGS from the passed HierarchyHelp object to find out if the function was called because an internal or external rendering is going on. Nice.
But how can I find out if GetVirtualObjects() is called because the generator is being made editable (either by the user pressing "c" or a modeling command, et cetera)?
Thanks in advance!