Plugin Menu doesn't appear in BP UV Editor



  • On 19/04/2017 at 06:34, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   R18 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

    ---------
    Hello.

    My menu is shown correctly in Standard Cinema 4D, but not when I switch it to BP UV Editor.
    To fill the menu, I react to C4DPL_BUILDMENU in PluginMessage call.

    I fill it using:

    BaseContainer* bc = GetMenuResource(String("M_EDITOR"));
    

    and

    GeData *lastmenu = SearchPluginMenuResource();
    

    as shown in examples.

    What do I have to do to make the menu appear in BP UV Editor as well ?

    Thank you.



  • On 20/04/2017 at 06:22, xxxxxxxx wrote:

    Hi,

    your problem is, you need to add to the correct menu. The different layouts in C4D have different menus. I suggest to open the menu editor (Menu Window->Customization->Customize Menus...). In the combo box you see all the defined menus (or rather their defined IDs). In your case it should be M_EDITOR_BP.



  • On 23/04/2017 at 22:16, xxxxxxxx wrote:

    Had the same problem and this male extra helped so thank you very much!


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