On 16/04/2017 at 19:11, xxxxxxxx wrote:
Cinema 4D Version: R16
Platform: Windows ;
Language(s) : C.O.F.F.E.E ;
I'm tring to get names of all texture files by C.O.F.F.E.E script.But I can't find a simple methord to get that.
Now I'm using doc->GetFirstMaterial() and tempmaterial#MATERIAL_COLOR_SHADER to get a texture name and then getnext().
But obviously it's too complicated and it's hard to deal complex shader.
So I wonder if there exist an easier methord to get all texture files just like GetAllTextures() in python script.