On 14/04/2017 at 06:35, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R16
Platform: Windows ;
Language(s) : C++ ;
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In python you have the nice function GetChildren().
Is there something similar in c++?
I want to get all the children of a cloner after a SendModelingCommand(MCOMMAND_CURRENTSTATETOOBJECT, cd)
-Pim