On 10/03/2017 at 14:07, xxxxxxxx wrote:
Put briefly: I am trying to understand how to offset clones index in a cloner object using python effector.
Essentially an array index shift by a set integer.
As a starting point I've been looking at douwe's python effector example on vimeo:
I have tried for a few hours to duplicate this (in c4d r18) but have failed,
I ended up downloading his example file ( https://www.dropbox.com/s/wyvjxpdi86pe0c6/d_ShuffleArrayEffector.c4d )
It works when you press play, however, if you try and use a different cloner, or even just change the properties of the existing cloner like size properties, it throws index error.
I've spent a few hours trying different approaches, looking at other examples, and I haven't been able to successfully create a python effector which correctly updates the clones..
Many thanks for your time!