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    • D

      SOLVED Create New Take Using Python
      Cinema 4D Development • python r23 3d concept • • davidtodman  

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      @m_adam Thanks for your help. Apologies for not following the rules. I'm struggling with the rules of Python at the moment so it's not surprising! Will try to be a better poster in future.
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      SOLVED I need help with this Python code
      Cinema 4D Development • python 3d concept • • Fowdy  

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      Without more information, from your side, I've set up your topic as solved but feel free to re-open it. Cheers, Maxime.
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      SOLVED Exception: no converter found for 'net.maxon.interface.url-C[A]'
      Cinema 4D Development • r23 maxon api 3d concept • • pweisz  

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      Hi, without further feedback, we will consider this thread as solved by Wednesday and flag it accordingly. Cheers, Ferdinand
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      SOLVED Record Keyframe of Object's property when it changes (Python; is it possible?)
      Cinema 4D Development • python 3d concept • • Fowdy  

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      Without more information, from your side, I've set up your topic as solved but feel free to re-open it. Cheers, Maxime.
    • SOLVED S22: c4d.MCOMMAND_SPLIT returns a Bool instead of a List, while it returned a list in R21 and earlier versions
      Cinema 4D Development • python s22 3d concept • • Awesuus  

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      Thank you so much, this works like a charm!!!
    • SOLVED Getting poly normal and CreatePhongNormals()
      Cinema 4D Development • c++ classic api 3d concept • • WickedP  

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      Thanks for the reply, Wicked. interessting, but not what i hoped for ... ;-) kepp on chrunching
    • M

      UNSOLVED PolygonObject.SetSelectEdges() and the Neighbor() class, a giant dilemma
      Cinema 4D Development • python r21 s22 3d concept • • mikegold10  

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      @m_adam said in PolygonObject.SetSelectEdges() and the Neighbor() class, a giant dilemma: ... Hope it answers your questions, Cheers, Maxime Thank you Maxime, this is a lot of useful info. Let me think through all of this and reply here if I have any further issues.
    • D

      SOLVED Display data in the attribute manager that is not stored in the object base container
      Cinema 4D Development • r20 r21 classic api r19 s22 3d concept • • daniell  

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      Hi @daniell welcome on the plugincafe forum, Don't worry since it's your first post, I've set up it correctly but please for the next one, make sure to read and apply the next rules: Q&A New Functionality. How to Post Questions especially tagging. Finally, regarding your issue, you may find relevant the NodeData::GetDParameter() Manual and NodeData::SetDParameter() Manual. Cheers, Maxime.
    • SOLVED Visibility Toggle
      Cinema 4D Development • python 3d concept • • mrpinoux  

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      hi, without any feedback from you, I'll set this thread as solved tomorrow Cheers, Manuel
    • UNSOLVED Solo Toggle
      Cinema 4D Development • python 3d concept • • mrpinoux  

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      Hi the CallCommand is the correct way to go. And @Cairyn it's in the Snap module because it uses some logic that is already implemented in the snap module such as the enabling state or other internal parameters storage logic. So using the CallCommand make sure everything is setup correctly. Note that in the end the solo things are only setting/clearing the NBIT_EHIDE of objects. Cheers, Maxime.
    • How about updating ResEdit..?
      Cinema 4D Development • python 3d concept request feedback • • lasselauch  

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      Hi @lasselauch there is actually no plan to update ResEdit. There is the R20 Resource Editor but for the moment it's only for Node stuff. Cheers, Maxime.
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      SOLVED Modifying timeline marker's attributes
      Cinema 4D Development • python r20 3d concept • • heilei  

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      Thanks for the drag'n'drop tip Maxime, that feature is extremely useful!
    • SOLVED Design Choices for shared variables across Plugins & Classes
      Cinema 4D Development • python issue application development 3d concept module • • lasselauch  

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      hello, I will consider this thread as solved without new information from you :) Cheers, Manuel
    • SOLVED Welding point for a polygon
      Cinema 4D Development • python 3d concept • • Kantronin  

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      Hi Kantronin, thanks for reaching out us and welcome to PluginCafé. To make Cinema 4D programatically executing modeling commands, you can make use of SendModelingCommand which properly satisfy your scope. Aside from the example shown in the documentation you can also have a look at this post from @maxime and this other post about Optimize command. Last but not least be aware that the modeling command settings are specified in the BaseContainer passed to the SendModelingCommand and whose parameters can be found in the MCOMMAND page. Finally please remind to use Tags and Ask as a question for any future support entries
    • T

      SOLVED Python Question
      Cinema 4D Development • python classic api 3d concept • • turrican  

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      Hi @turrican welcome in the plugincafe community. I moved your topic in the correct category and assigned tags, see (How to Post Questions) Please do it for your next topics. Regarding your question, yes it's possible to do it in python. however, I suggest you contact maxon support to report the initial bug regarding the FBX importer. Now you have to keep in mind here we don't code for you but help you to achieve what you want. So the steps in python for doing it are: Loops over each material. Retrieves their name. Create a Bitmap Shader and assign it to the correct channel of the material (normal). To loop over each material, keep in mind that material in Cinema 4D is BaseMaterial which is a child class of GeListNode so to loop over all material use # Retrieve the first material of the current document mat = c4d.documents.GetActiveDocument().GetFirstMaterial() # loop over each material while mat is not None: # Do the things for each mat mat = mat.GetNext() To create a bitmap shader (c4d.Xbitmap) and assign a texture to it find an example in shader_create_bitmap_r13.py. To know the ID of the normal channel, just drop and drop it into the console, see Python Console - Drag and Drop. Cheers, Maxime.
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      SOLVED Get material from template file and apply it to project
      Cinema 4D Development • 3d concept • • ngvanphong2012  

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      Thanks s_bach very much.
    • SOLVED Retrieve the Surface Point of current RayObject from an arbitrary UV value.
      Cinema 4D Development • c++ classic api 3d concept • • RenatoT  

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      @m_magalhaes said in Retrieve the Surface Point of current RayObject from an arbitrary UV value.: feel free to mark this thread as "solved" how? :) Edit: Solved done :)
    • M

      SOLVED Bake Texture within ObjectData
      Cinema 4D Development • c++ classic api 3d concept • • mfersaoui  

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      @m_adam said in Bake Texture within ObjectData: bakeBmp = c4d.bitmaps.MultipassBitmap(512, 512, c4d.COLORMODE_RGBf) This example helped me a lot. Thank you so much. Regards, Mustapha
    • J

      SOLVED API questions
      Cinema 4D Development • python classic api 3d concept • • jesse  

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      @m_adam thanks so using c4d.documents.SaveDocument the window is still showing up.. even with "SAVEDOCUMENTFLAGS_NONE" or "SAVEDOCUMENTFLAGS_AUTOSAVE" could it still be showing up because of an error in the file path its trying to save to or something like that?
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      SOLVED [Beginner:Python] Turn object into a point selection bounding box
      Cinema 4D Development • python classic api 3d concept • • joe_curwen  

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      hello, If you have nothing to add, this thread will be considered as "solved" tomorrow. Cheers, Manuel